enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Apocalypse

    Dustin Wright reviewed 2nd Edition for Pyramid #10 (November 1994) and stated that "Overall, Werewolf: The Apocalypse 2nd Edition is much better than the first book. Bill Bridges and the pack are to be congratulated for putting out an outstanding product; I heartily recommend it to those out there already playing the first edition.

  3. List of Werewolf: The Apocalypse books - Wikipedia

    en.wikipedia.org/wiki/List_of_Werewolf:_The...

    Pinnacle Entertainment released three instalments of its Dime Novel series set in the world of its roleplaying game Deadlands, that contained a single crossover story with Werewolf: The Wild West. The issues are named „Strange Bedfellows”, „Savage Passage” and „Ground Zero”.

  4. Werewolf: The Forsaken - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Forsaken

    Werewolf: The Forsaken is a tabletop role-playing game set in the Chronicles of Darkness created by White Wolf Game Studio.It is the successor to Werewolf: The Apocalypse, the "game of savage horror" from the old World of Darkness line of games, but has moved to a more personal sort of horror, reflecting the "dark mystery" theme of the Chronicles of Darkness.

  5. Book of the Wyrm - Wikipedia

    en.wikipedia.org/wiki/Book_of_the_Wyrm

    Berin Kinsman reviewed Book of the Wyrm in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "This is an excellent sourcebook, but as much as I think the Wyrm makes a challenging villain, I've also found it to be one of the more contrived elements of the game.

  6. Axis Mundi: The Book of Spirits - Wikipedia

    en.wikipedia.org/wiki/Axis_Mundi:_The_Book_of...

    Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.

  7. Fianna Tribebook - Wikipedia

    en.wikipedia.org/wiki/Fianna_Tribebook

    Fianna Tribebook details the Fianna, one of the tribes of werewolves found in Werewolf: The Apocalypse.The Fianna are a Celtic fey tribe; the book covers information a player would need to know in order to design a character, including tribal history, character templates and new character abilities. [1]

  8. Phil Brucato - Wikipedia

    en.wikipedia.org/wiki/Phil_Brucato

    Phil "Satyros" Brucato is an American writer, journalist, editor, and game designer based in Seattle, Washington.He is best known for his work on the TV series Strowlers [1] and with White Wolf, Inc., including the role-playing games Mage: The Ascension, Werewolf: The Apocalypse, and Mage: The Sorcerers Crusade.

  9. Werewolf: Conspicuous Consumption - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_Conspicuous...

    Werewolf: Conspicuous Consumption is a Werewolf: The Apocalypse novel in which a group werewolves has formed a pack, and work to defend a small cairn located nearby the Midwestern town of Little River. [2]