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Evolutionary psychology proposes that the human psychology consists primarily of psychological adaptations, [2] which is opposed by the tabula rasa or blank slate model of human psychology. Early behaviourists, like B.F. Skinner , tended to the blank slate model and argued that innate behaviors and instincts were few, some behaviourists ...
Adaptive behavior is behavior that enables a person (usually used in the context of children) to cope in their environment with greatest success and least conflict with others. This is a term used in the areas of psychology and special education.
Adaptationism is an approach to studying the evolution of form and function. It attempts to frame the existence and persistence of traits, assuming that each of them arose independently and improved the reproductive success of the organism's ancestors.
Bioinspiration differs from biomimicry in that the latter aims to precisely replicate the designs of biological materials. Bioinspired research is a return to the classical origins of science: it is a field based on observing the remarkable functions that characterize living organisms and trying to abstract and imitate those functions.
Current research shows that although adaptation occurs at multiple stages of each sensory pathway, it is often stronger and more stimulus specific at "cortical" level rather than "subcortical stages". [2] In short, neural adaptation is thought to happen at a more central level at the cortex. [4]
The adaptive unconscious is affected by things like emotional reaction, estimations, and experience and is thus inclined to stereotyping and schema which can lead to inaccuracy in decision making. The adaptive conscious does however help decision making to eliminate cognitive biases such as prejudice because of its lack of cognitive tools.
The research extended previous researching in game design, instructional strategies, and adaptive learning, combining those three components into a single complex model. The study resulted in the development of an adaptive educational game design model to serve as a guide for game designers, instructional designers, and educators with the goal ...
This schema constitutes a basic framework of the overlapping behavioural fields of ethology, behavioural ecology, comparative psychology, sociobiology, evolutionary psychology, and anthropology. Julian Huxley identified the first three questions. Niko Tinbergen gave only the fourth question, as Huxley's questions failed to distinguish between ...