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The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long.
Further, char must have the same numeric range as either signed char or unsigned char, but the choice of which depends on the platform. Integer literals can be made unsigned with U suffix. Compilers often issue a warning when comparisons are made between signed and unsigned numbers or when one is cast to the other. These are potentially ...
All C integer types have signed and unsigned variants. If signed or unsigned is not specified explicitly, in most circumstances, signed is assumed. However, for historic reasons, plain char is a type distinct from both signed char and unsigned char. It may be a signed type or an unsigned type, depending on the compiler and the character set (C ...
In the base −2 representation, a signed number is represented using a number system with base −2. In conventional binary number systems, the base, or radix, is 2; thus the rightmost bit represents 2 0, the next bit represents 2 1, the next bit 2 2, and so on. However, a binary number system with base −2 is also possible.
Signed: From −8 to 7, from −(2 3) to 2 3 − 1 0.9 Binary-coded decimal, single decimal digit representation — Unsigned: From 0 to 15, which equals 2 4 − 1 1.2 8 byte, octet, i8, u8 Signed: From −128 to 127, from −(2 7) to 2 7 − 1 2.11 ASCII characters, code units in the UTF-8 character encoding: int8_t, signed char [b ...
Also available are the types usize and isize which are unsigned and signed integers that are the same bit width as a reference with the usize type being used for indices into arrays and indexable collection types. [22] Rust also has: bool for the Boolean type. [22] f32 and f64 for 32 and 64-bit floating point numbers. [22] char for a unicode ...
For example, in most implementations of C the signed char has range -128 to 127 and the unsigned char has range 0 to 255, so the intersection type of these two types would have range 0 to 127. Such an intersection type could be safely passed into functions expecting either signed or unsigned chars, because it is compatible with both types.
If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.