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Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook 's company, Malhavoc Press , and Necromancer Games .
Game designer Monte Cook left Wizards of the Coast in April 2001, [1] founding Malhavoc Press as a d20 System imprint in May 2001. [2] In July 2001 Cook signed with White Wolf's Sword & Sorcery Studios, at that time the largest independent publisher of d20 material, so that they could handle publishing matters while he focused on game design and writing.
Sword and Sorcery: The planet Eris OD&D, Generic The Scribes of Sparn 2019–present Human-centric sword & sorcery world with splashes of ERB and other weird fiction. Developed (2010-) by Jimm Johnson. Scarred Lands: post-apocalyptic fantasy The planet Scarn d20 System: Sword & Sorcery Studios (part of White Wolf Publishing) 2000–present
Bill Webb and his long-time friend Clark Peterson formed Necromancer Games in the spring of 2000 to publish role-playing materials using the impending d20 license; Peterson and Webb published the free PDF adventure The Wizard's Amulet just after midnight on August 10, 2000, the same day that Wizards of the Coast released the new Player's Handbook at GenCon 33.
Warcraft: The Roleplaying Game was a tabletop role-playing game line published by Sword & Sorcery Studios, set in the fictional world of Azeroth from the Warcraft computer games by Blizzard Entertainment. [1] The Warcraft RPG was "100% compatible" with the Dungeons & Dragons revised third edition rules, and was released under the Open Game ...
Skemp was one of the authors on the Sword and Sorcery Studios release Player's Guide to Wizards, Bards and Sorcerers (2003), [6] and he wrote the wizards section. [7] Skemp was one of the designers on Werewolf: The Forsaken (2005). [8] Skemp was one of the writers and content designers on the video game Lichdom: Battlemage. [9]
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[4]: 258 Cook formed the new company Malhavoc Press in 2001 to work with the Sword and Sorcery Studios imprint of White Wolf, starting with the d20 The Book of Eldritch Might (2001) as his first product. [4]: 225 The Book of Eldritch Might was the first commercial book sold exclusively as a PDF to be published by a print company.