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  2. Spaced repetition - Wikipedia

    en.wikipedia.org/wiki/Spaced_repetition

    The program schedules pairs based on spaced repetition algorithms. Without a computer program, the user has to schedule physical flashcards; this is time-intensive and limits users to simple algorithms like the Leitner system. [34] To optimize review schedules, developments in spaced repetition algorithms focus on predictive modeling.

  3. Edge of chaos - Wikipedia

    en.wikipedia.org/wiki/Edge_of_chaos

    The prominent feature of systems with self-adjusting parameters is an ability to avoid chaos. The name for this phenomenon is "Adaptation to the edge of chaos" . Adaptation to the edge of chaos refers to the idea that many complex adaptive systems (CASs) seem to intuitively evolve toward a regime near the boundary between chaos and order. [ 19 ]

  4. Swarm intelligence - Wikipedia

    en.wikipedia.org/wiki/Swarm_intelligence

    For algorithms published since that time, see List of metaphor-based metaheuristics. Metaheuristics lack a confidence in a solution. [ 16 ] When appropriate parameters are determined, and when sufficient convergence stage is achieved, they often find a solution that is optimal, or near close to optimum – nevertheless, if one does not know ...

  5. Robert Tarjan - Wikipedia

    en.wikipedia.org/wiki/Robert_Tarjan

    The Hopcroft–Tarjan planarity testing algorithm was the first linear-time algorithm for planarity testing. [11] Tarjan has also developed important data structures such as the Fibonacci heap (a heap data structure consisting of a forest of trees), and the splay tree (a self-adjusting binary search tree; co-invented by Tarjan and Daniel Sleator).

  6. List of metaphor-based metaheuristics - Wikipedia

    en.wikipedia.org/wiki/List_of_metaphor-based...

    The ant colony optimization algorithm is a probabilistic technique for solving computational problems that can be reduced to finding good paths through graphs.Initially proposed by Marco Dorigo in 1992 in his PhD thesis, [1] [2] the first algorithm aimed to search for an optimal path in a graph based on the behavior of ants seeking a path between their colony and a source of food.

  7. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithms as well as artificial intelligence to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner. [1]

  8. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  9. Emotional self-regulation - Wikipedia

    en.wikipedia.org/wiki/Emotional_self-regulation

    The self-regulation of emotion or emotion regulation is the ability to respond to the ongoing demands of experience with the range of emotions in a manner that is socially tolerable and sufficiently flexible to permit spontaneous reactions as well as the ability to delay spontaneous reactions as needed. [1]