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Silent Hunter III is a submarine simulation developed by Ubisoft Bucharest and published by Ubisoft. It was released for Windows on March 15, 2005. Like Silent Hunter II , it places the player in command of a German U-boat during the Battle of the Atlantic in World War II .
Silent Hunter (1996) Silent Hunter Patrol Disk (1996) Silent Hunter Patrol Disk #2 (1996) Silent Hunter: Commander's Edition (1997) Silent Hunter II (2001) Silent Hunter III (2005) Silent Hunter III: Gold Edition (2007) Silent Hunter 4: Wolves of the Pacific (2007) Silent Hunter 4: Wolves of the Pacific – U-Boat Missions (2008) Silent Hunter ...
Unofficial patches are also sometimes called fan patches or community patches, and are typically intended to repair unresolved bugs and provide technical compatibility fixes, e.g. for newer operating systems, increased display resolutions [8] [9] or new display formats.
Silent Hunter is a World War II submarine combat simulation for MS-DOS, developed by Aeon Electronic Entertainment and published by Strategic Simulations in 1996. The game takes place in the Pacific War during World War II, the player commanding a submarine of the United States Navy .
Silent Hill 3 [b] is a 2003 survival horror video game developed by Team Silent, a group in Konami Computer Entertainment Tokyo, and published by Konami for the PlayStation 2. The third installment in the Silent Hill series and a direct sequel to the first Silent Hill game , it follows Heather , a teenager who becomes entangled in the ...
It is the fifth and latest installment of the Silent Hunter franchise and the successor of Silent Hunter 4: Wolves of the Pacific. Like Silent Hunter II and Silent Hunter III, it places the player in command of a German U-boat during World War II, more specifically the Battle of the Atlantic.
[3] [4] German war veteran and U-boat commander Erich Topp was one of the game's technical advisers, and a series of interviews with him appears in the game. [5] [6] Silent Hunter II was developed with multi-player support as a notable feature. Players were able to connect with other players, and engage in sub vs. sub combat.
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