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Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...
Epic Games v. Google is a lawsuit brought by Epic Games against Google in August 2020 in the Northern District of California. [1] Filed concurrently with Epic Games v. Apple, Epic had challenged Google's monopolistic practices on its Google Play Store on Android devices. A jury trial was held in November and December 2023, after which the jury ...
Epic was planning to become one of the first big players to launch an iOS app store, but on Wednesday the Fortnite maker revealed that Apple had blocked the move by terminating the developer ...
(Reuters) - Epic Games, which makes the popular video game "Fortnite," on Wednesday urged a federal judge to require Apple to comply with an injunction governing how its lucrative App Store operates.
Epic Games said Friday that Apple’s decision to reject its proposed iOS app store for the European Union (EU) was “arbitrary” and “obstructive,” accusing the iPhone maker of violating ...
However, when asked, Epic Games clarified that Unfold would have to sell the game on the Epic Games Store exclusively, having to withdraw the game from Steam for a period of one year. Unfold decided against going with Epic Games, noting that a large part of their marketing for fundraising was a major emphasis on releasing on Steam, as well as ...
(Reuters) -Apple escalated its feud with Epic Games on Wednesday, blocking the Fortnite video-game maker from launching its own online marketplace on iPhones and iPads in Europe. The two companies ...
On 24 January 2011, Joe Baca reintroduced the Video game health labelling act as H.R. 400 of the 112th Congress. [49] The bill was once again passed onto the subcommittee. On 27 June 2011, the Supreme Court of the United States ruled on Brown v. Entertainment Merchants Association. Video games were protected speech under the First Amendment.