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Swift introduced half-precision floating point numbers in Swift 5.3 with the Float16 type. [20] OpenCL also supports half-precision floating point numbers with the half datatype on IEEE 754-2008 half-precision storage format. [21] As of 2024, Rust is currently working on adding a new f16 type for IEEE half-precision 16-bit floats. [22]
Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's NV30 chip) as "Full Precision", as well as FP16 as "Partial Precision" for vertex and pixel shader calculations performed by the graphics hardware.
For numbers with a base-2 exponent part of 0, i.e. numbers with an absolute value higher than or equal to 1 but lower than 2, an ULP is exactly 2 −23 or about 10 −7 in single precision, and exactly 2 −53 or about 10 −16 in double precision. The mandated behavior of IEEE-compliant hardware is that the result be within one-half of a ULP.
Computing intermediate results in an extended format with high precision and extended exponent has precedents in the historical practice of scientific calculation and in the design of scientific calculators e.g. Hewlett-Packard's financial calculators performed arithmetic and financial functions to three more significant decimals than they ...
Bfloat16 is designed to maintain the number range from the 32-bit IEEE 754 single-precision floating-point format (binary32), while reducing the precision from 24 bits to 8 bits. This means that the precision is between two and three decimal digits, and bfloat16 can represent finite values up to about 3.4 × 10 38.
The Sony PlayStation 5 Digital Edition is listed as having a peak performance of 10.28 TFLOPS (20.56 TFLOPS at half precision) at a retail price of $399. [93] November 2020 4.11¢ 4.84¢ Xbox Series X: Microsoft's Xbox Series X is listed as having a peak performance of 12.15 TFLOPS (24.30 TFLOPS at half precision) at a retail price of $499. [94]
For example, two half-precision or bfloat16 (16-bit) floating-point numbers may be multiplied together to result in a more accurate single-precision (32-bit) float. [1] In this way, mixed-precision arithmetic approximates arbitrary-precision arithmetic , albeit with a low number of possible precisions.
For a half-precision number, the exponent is stored in the range 1 .. 30 (0 and 31 have special meanings), and is interpreted by subtracting the bias for an 5-bit exponent (15) to get an exponent value in the range −14 .. +15.