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Otxo is a 2023 top-down shooter game developed by Lateralis Heavy Industries and published by Super Rare Originals. The game follows an unnamed protagonist as he traverses through a supernatural mansion with randomly-generated floors, killing all enemies inside as he searches for his long lost lover, who is trapped inside the mansion.
Outlast was released on September 4, 2013, for download through Steam, and it was released on February 4, 2014, for the PlayStation 4 as the free monthly title for PlayStation Plus users. [15] In December 2017, Red Barrels announced that Outlast, including the Whistleblower DLC and Outlast 2, would be coming to the Nintendo Switch in early 2018 ...
Outlast 2 (stylized as OU⸸LAST II) is a 2017 first-person psychological survival horror video game developed and published by Red Barrels. The sequel to Outlast (2013), it revolves around cameraman Blake Langermann, who works with his journalist wife Lynn to investigate the murder of a pregnant woman in the Sonoran Desert. [2]
The Outlast Trials features several endings that depends on the player's choices and if they have completed all the trials. Reagents will awaken tainted in blood in a hotel room in Cuba. Eventually, a phone will ring and when picked up, Easterman's voice will say the code word heard in the final trial, causing the Reagents to black out as the ...
Mafia II is a 2010 action-adventure game developed by 2K Czech and published by 2K.It was released on 24 August 2010 for PlayStation 3, Windows, and Xbox 360. [1] [2] The game is a standalone sequel to 2002's Mafia, [3] and the second installment in the Mafia series.
The Forest is a survival horror video game developed and published by Endnight Games. The game takes place on a remote heavily forested peninsula, where the player character Eric LeBlanc must fight off cannibalistic monsters, while searching for his son Timmy after a plane crash.
Emily Wants to Play is a 2015 survival horror video game created by Indie developer Shawn Hitchcock. The game was first released for macOS and Windows on December 10, 2015. [1] ...
Users on these social media platforms would re-share the clips or download the game for themselves. A large portion of Phasmophobia's immediate popularity and success can be attributed to its presence on social media. [19] It could also be due to the start of the second wave of the COVID-19 pandemic causing many people to stay at home. [20]