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  2. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Subroutines could be implemented, but they required programmers to use the call sequence—a series of instructions—at each call site. Subroutines were implemented in Konrad Zuse's Z4 in 1945. In 1945, Alan M. Turing used the terms "bury" and "unbury" as a means of calling and returning from subroutines. [9] [10]

  3. Nested function - Wikipedia

    en.wikipedia.org/wiki/Nested_function

    In computer programming, a nested function (or nested procedure or subroutine) is a named function that is defined within another, enclosing, block and is lexically scoped within the enclosing block – meaning it is only callable by name within the body of the enclosing block and can use identifiers declared in outer blocks, including outer ...

  4. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    Subroutines are special cases of coroutines. [6] When subroutines are invoked, execution begins at the start, and once a subroutine exits, it is finished; an instance of a subroutine only returns once, and does not hold state between invocations.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Today, subroutines are more often used to help make a program more structured, e.g., by isolating some algorithm or hiding some data access method. If many programmers are working on one program, subroutines are one kind of modularity that can help divide the work.

  6. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed.

  7. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  8. 50 Unnervingly Creepy Things Kids Have Done That Could Have ...

    www.aol.com/someone-bones-50-creepy-unhinged...

    Image credits: LittlleMommys #6. I was a summer camp director for a few years before Covid made the camp go out of business. I ran the programming for the older kids & teens, my peer ran the ...

  9. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines.It is often used in compilers, which may generate code in that form or be implemented in that form themselves.