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  2. Cut (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Cut_(graph_theory)

    A cut C = (S, T) is a partition of V of a graph G = (V, E) into two subsets S and T. The cut-set of a cut C = (S, T) is the set {(u, v) ∈ E | u ∈ S, v ∈ T} of edges that have one endpoint in S and the other endpoint in T. If s and t are specified vertices of the graph G, then an s – t cut is a cut in which s belongs to the set S and t ...

  3. Cut, copy, and paste - Wikipedia

    en.wikipedia.org/wiki/Cut,_copy,_and_paste

    The act of copying or transferring text from one part of a computer-based document ("buffer") to a different location within the same or different computer-based document was a part of the earliest on-line computer editors. As soon as computer data entry moved from punch-cards to online files (in the mid/late 1960s) there were "commands" for ...

  4. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  5. Graph cuts in computer vision - Wikipedia

    en.wikipedia.org/wiki/Graph_cuts_in_computer_vision

    The foundational theory of graph cuts was first applied in computer vision in the seminal paper by Greig, Porteous and Seheult [3] of Durham University.Allan Seheult and Bruce Porteous were members of Durham's lauded statistics group of the time, led by Julian Besag and Peter Green, with the optimisation expert Margaret Greig notable as the first ever female member of staff of the Durham ...

  6. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  7. Maximum cut - Wikipedia

    en.wikipedia.org/wiki/Maximum_cut

    The canonical optimization variant of the above decision problem is usually known as the Maximum-Cut Problem or Max-Cut and is defined as: Given a graph G, find a maximum cut. The optimization variant is known to be NP-Hard. The opposite problem, that of finding a minimum cut is known to be efficiently solvable via the Ford–Fulkerson algorithm.

  8. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

  9. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.