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  2. Nutri-Score - Wikipedia

    en.wikipedia.org/wiki/Nutri-Score

    Nutri-Score label (A) for the highest nutritional quality. The Nutri-Score, also known as the 5-Colour Nutrition label or 5-CNL, is a five-colour nutrition label and nutritional rating system [1] and an attempt to simplify the nutritional rating system demonstrating the overall nutritional value of food products. It assigns products a rating ...

  3. Nutritional rating systems - Wikipedia

    en.wikipedia.org/wiki/Nutritional_rating_systems

    Nutri-Score is a nutrition label guide recommended by the European Commission and World Health Organization. [3] It is a 5-color nutrition label selected by the French government in March 2017 for display on food products to facilitate consumer understanding of nutrient composition.

  4. Eco-score - Wikipedia

    en.wikipedia.org/wiki/Eco-score

    The Eco-score, like the Nutri-Score, is a food label with five categories: from A (green, the preferred choice) to E (red, the choice to be avoided). [1] The aim is to help consumers make more ecological choices when making their purchases.

  5. Nutrition facts label - Wikipedia

    en.wikipedia.org/wiki/Nutrition_facts_label

    A sample nutrition facts label, with instructions from the U.S. Food and Drug Administration [1] Nutrition facts placement for two Indonesian cartons of milk The nutrition facts label (also known as the nutrition information panel, and other slight variations [which?]) is a label required on most packaged food in many countries, showing what nutrients and other ingredients (to limit and get ...

  6. Multiplicative weight update method - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_Weight...

    The earliest known version of this technique was in an algorithm named "fictitious play" which was proposed in game theory in the early 1950s. Grigoriadis and Khachiyan [3] applied a randomized variant of "fictitious play" to solve two-player zero-sum games efficiently using the multiplicative weights algorithm. In this case, player allocates ...

  7. Mascot (software) - Wikipedia

    en.wikipedia.org/wiki/Mascot_(software)

    However, if the database being searched contains 10 6 sequences several scores of this magnitude would be expected by chance alone because the algorithm carried out 10 6 individual comparisons. For a database of that size, by applying a Bonferroni correction to account for multiple comparisons , the significance threshold drops to 5*10 −8 .

  8. Relief (feature selection) - Wikipedia

    en.wikipedia.org/wiki/Relief_(feature_selection)

    Relief is an algorithm developed by Kira and Rendell in 1992 that takes a filter-method approach to feature selection that is notably sensitive to feature interactions. [1] [2] It was originally designed for application to binary classification problems with discrete or numerical features.

  9. Ruzzo–Tompa algorithm - Wikipedia

    en.wikipedia.org/wiki/Ruzzo–Tompa_algorithm

    The standard implementation of the Ruzzo–Tompa algorithm runs in () time and uses O(n) space, where n is the length of the list of scores. The algorithm uses dynamic programming to progressively build the final solution by incrementally solving progressively larger subsets of the problem. The description of the algorithm provided by Ruzzo and ...