enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    Behavioral game theory. Behavioral game theory seeks to examine how people's strategic decision-making behavior is shaped by social preferences, social utility and other psychological factors. [1] Behavioral game theory analyzes interactive strategic decisions and behavior using the methods of game theory, [2] experimental economics, and ...

  3. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    e. In machine learning, reinforcement learning from human feedback (RLHF) is a technique to align an intelligent agent with human preferences. It involves training a reward model to represent preferences, which can then be used to train other models through reinforcement learning. In classical reinforcement learning, an intelligent agent's goal ...

  4. Artificial consciousness - Wikipedia

    en.wikipedia.org/wiki/Artificial_consciousness

    Artificial consciousness, [ 1 ] also known as machine consciousness, [ 2 ][ 3 ]synthetic consciousness, [ 4 ] or digital consciousness, [ 5 ] is the consciousness hypothesized to be possible in artificial intelligence. [ 6 ] It is also the corresponding field of study, which draws insights from philosophy of mind, philosophy of artificial ...

  5. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  6. Artificial psychology - Wikipedia

    en.wikipedia.org/wiki/Artificial_psychology

    Artificial psychology (AP) has had multiple meanings dating back to 19th century, with recent usage related to artificial intelligence (AI). In 1999, Zhiliang Wang and Lun Xie presented a theory of artificial psychology based on artificial intelligence. They analyze human psychology using information science research methods and artificial ...

  7. Information processing theory - Wikipedia

    en.wikipedia.org/wiki/Information_processing_theory

    The information processing theory simplified is comparing the human brain to a computer or basic processor. It is theorized that the brain works in a set sequence, as does a computer. The sequence goes as follows, "receives input, processes the information, and delivers an output". This theory suggests that we as humans will process information ...

  8. Educational psychology - Wikipedia

    en.wikipedia.org/wiki/Educational_psychology

    Educational psychology is the branch of psychology concerned with the scientific study of human learning. The study of learning processes, from both cognitive and behavioral perspectives, allows researchers to understand individual differences in intelligence, cognitive development, affect, motivation, self-regulation, and self-concept, as well ...

  9. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    The simulation hypothesis proposes that what sentient beings experience as the world is actually a simulated reality, such as a computer simulation in which the sentient beings themselves are constructs. [ 1 ][ 2 ] There has been much debate over this topic in the philosophical discourse, and regarding practical applications in computing.

  1. Related searches difference between ai and game making in psychology today free articles

    difference between ai and gameartificial intelligence video games
    artificial intelligence in gamingartificial intelligence wikipedia