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This is a feature of C# 7.1. Asynchronous Tasks can be awaited in the Main method by declaring it to return type Task. staticasyncTaskMain(string[]args){awaitDoWorkAsync(42);} All the combinations of Task, or Task<int>, and with, or without, the string [] args parameter are supported.
The strings over an alphabet, with the concatenation operation, form an associative algebraic structure with identity element the null string—a free monoid. Sets of strings with concatenation and alternation form a semiring, with concatenation (*) distributing over alternation (+); 0 is the empty set and 1 the set consisting of just the null ...
A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where , "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the ...
Rope (data structure) A simple rope built on the string of "Hello_my_name_is_Simon". In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so ...
In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values. It is a form of simple template processing [ 1 ] or ...
C-sharp musical note. The name "C sharp" was inspired by the musical notation whereby a sharp symbol indicates that the written note should be made a semitone higher in pitch. [ 38 ] This is similar to the language name of C++, where "++" indicates that a variable should be incremented by 1 after being evaluated.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
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