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  2. Fixed-point iteration - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_iteration

    In numerical analysis, fixed-point iteration is a method of computing fixed points of a function. More specifically, given a function defined on the real numbers with real values and given a point in the domain of , the fixed-point iteration is. which gives rise to the sequence of iterated function applications which is hoped to converge to a ...

  3. Dirichlet's test - Wikipedia

    en.wikipedia.org/wiki/Dirichlet's_test

    An analogous statement for convergence of improper integrals is proven using integration by parts. If the integral of a function f is uniformly bounded over all intervals , and g is a non-negative monotonically decreasing function , then the integral of fg is a convergent improper integral.

  4. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deterministic in principle.

  5. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object. This illuminance is then reduced by a surface reflectance ...

  6. Convergence tests - Wikipedia

    en.wikipedia.org/wiki/Convergence_tests

    The root test is stronger than the ratio test: whenever the ratio test determines the convergence or divergence of an infinite series, the root test does too, but not conversely. Integral test. The series can be compared to an integral to establish convergence or divergence.

  7. CS50 - Wikipedia

    en.wikipedia.org/wiki/CS50

    CS50's Introduction to Game Development - teaches the Unity and Löve 2D game engines, as well as 2D and 3D game principles. Beginner courses. CS50 also provides courses for people who are new to programming or who want to understand more about technology. CS50P: Intro to Python programming; CS50x: Computer Science intro

  8. Convergence proof techniques - Wikipedia

    en.wikipedia.org/wiki/Convergence_proof_techniques

    Convergence proof techniques are canonical components of mathematical proofs that sequences or functions converge to a finite limit when the argument tends to infinity. There are many types of series and modes of convergence requiring different techniques. Below are some of the more common examples. This article is intended as an introduction ...

  9. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    Euclidean algorithm. Euclid's method for finding the greatest common divisor (GCD) of two starting lengths BA and DC, both defined to be multiples of a common "unit" length. The length DC being shorter, it is used to "measure" BA, but only once because the remainder EA is less than DC.