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  2. Bijection - Wikipedia

    en.wikipedia.org/wiki/Bijection

    e. A bijection, bijective function, or one-to-one correspondence between two mathematical sets is a function such that each element of the second set (the codomain) is the image of exactly one element of the first set (the domain). Equivalently, a bijection is a relation between two sets such that each element of either set is paired with ...

  3. Bijection, injection and surjection - Wikipedia

    en.wikipedia.org/wiki/Bijection,_injection_and...

    general. In mathematics, injections, surjections, and bijections are classes of functions distinguished by the manner in which arguments (input expressions from the domain) and images (output expressions from the codomain) are related or mapped to each other. A function maps elements from its domain to elements in its codomain.

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  5. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism. In programming language theory and type theory, polymorphism is the use of one symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of one interface to entities of different data types. [2] The concept is borrowed from a principle in biology where an organism or species ...

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network interfaces, [1] it also ...

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an ...

  8. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    This is where one class serves as a superclass (base class) for more than one sub class. For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs.

  9. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]