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  2. Comment (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Comment_(computer_programming)

    A prologue comment is a comment (or group of related comments) located near the top of an associated programming topic, such as before a symbol declaration or at the top of a file. An inline comment is a comment that is located on the same line as and to the right of program code to which is refers. [8]

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In Object Pascal, all classes descend from the base TObject class, which implements basic RTTI functionality. Every class's name can be referenced in code for RTTI purposes; the class name identifier is implemented as a pointer to the class's metadata, which can be declared and used as a variable of type TClass.

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.

  5. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In some object-oriented programming languages such as C# and Java, reflection can be used to bypass member accessibility rules. For C#-properties this can be achieved by writing directly onto the (usually invisible) backing field of a non-public property. It is also possible to find non-public methods of classes and types and manually invoke them.

  6. Docstring - Wikipedia

    en.wikipedia.org/wiki/Docstring

    In programming, a docstring is a string literal specified in source code that is used, like a comment, to document a specific segment of code.Unlike conventional source code comments, or even specifically formatted comments like docblocks, docstrings are not stripped from the source tree when it is parsed and are retained throughout the runtime of the program.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  9. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class. Members Some of the members of the Object class: Equals - Supports comparisons between ...