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In late 2006, Bethesda Softworks released several console games which carry on the tradition of classic Star Trek ship simulator/combat games, Star Trek: Legacy for the PC and Xbox 360, Star Trek: Encounters for the PlayStation 2, Star Trek: Tactical Assault for the Nintendo DS and the PlayStation Portable and Star Trek: Conquest for the Wii ...
Star Trek: Legacy is a 2006 real-time tactics space combat video game for Microsoft Windows and Xbox 360 developed by Mad Doc Software and published by Bethesda Softworks in association with CBS Paramount Television and CBS Consumer Products.
It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager. While the holodeck is often used for research and training, it is frequently depicted as a source of entertainment.
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This ship appeared in season 3 of Star Trek: Picard (2023). In the year 2401, the ship was present at the Frontier Day festival. The ship first appeared in the non-canon video game, Star Trek Online, and was designed by artist and graphics designer Adam Ihle as part of a fan competition.
Some fictional spaceships have been referenced in the real world, notably Starship Enterprise from Star Trek which gave its name to Space Shuttle Enterprise and to the VSS Enterprise. [1] For other ships from Star Wars, Star Trek, Robotech, and other major franchises, see the separate lists linked below.
A category for games that simulate the operation of a starship in a Star Trek universe setting. This includes both computer games and non-computer games. It includes only those games which simulate actual functions of a starship, or command decisions.
Designer John Eaves took inspiration for the Scimitar from the bird-of-prey created for Star Trek III (1984)—a ship originally designed with Romulans in mind. [59] The Enterprise, created for Star Trek: First Contact (1996), was designed by Eaves and Herman Zimmerman to appear sleeker and faster than its Next Generation predecessor. [60]
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