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English: Organization of a ... File:Program memory layout.pdf → File:Program memory layout.svg. For more information, see Help:SVG. ... Version of PDF format: 1.3
This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. The data segment contains initialized static variables, i.e. global variables and local static variables which have a defined value and can be modified. Examples in C include:
The Java memory model describes how threads in the Java programming language interact through memory. Together with the description of single-threaded execution of code, the memory model provides the semantics of the Java programming language.
Copy data from a memory location or a register to a memory location or a register (a machine instruction is often called move; however, the term is misleading). They are used to store the contents of a register, the contents of another memory location or the result of a computation, or to retrieve stored data to perform a computation on it later.
Java: General-purpose freeware diagram editor; Can be used to draw different kinds of diagrams: flowcharts, computer network diagrams, UML diagrams, BPMN diagrams, mind maps, organization charts, entity relationship diagrams and many others; Mind42: Proprietary: Mind mapping: Web browser: Yes Yes Yes Browser-based collaborative web application
It is the fastest and most flexible cache organization that uses an associative memory. The associative memory stores both the address and content of the memory word. [further explanation needed] In the boot process of some computers, a memory map may be passed on from the firmware to instruct an operating system kernel about memory layout. It ...
Stacks in computing architectures are regions of memory where data is added or removed in a last-in-first-out (LIFO) manner. In most modern computer systems, each thread has a reserved region of memory referred to as its stack. When a function executes, it may add some of its local state data to the top of the stack; when the function exits it ...
Overlaying is a programming method that allows programs to be larger than the computer's main memory. [2] An embedded system would normally use overlays because of the limitation of physical memory, which is internal memory for a system-on-chip, and the lack of virtual memory facilities.