Search results
Results from the WOW.Com Content Network
Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). [1] The game was released on 13 August 2013 for Windows, OS X, and Linux.
This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software.
In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.
Paradox is the publisher of its internally developed single and multi-player grand strategy games series; Imperator: Rome, Crusader Kings III, Europa Universalis IV, Victoria 3, Hearts of Iron IV, and Stellaris.
Europa Universalis IV: 1 million [152] Europa Universalis: August 13, 2013: Grand strategy: Paradox Development Studio: Paradox Interactive: The Stanley Parable: 1 million [153] — October 17, 2013: Interactive fiction: Galactic Cafe: Just Survive [h] 1 million [154] — January 15, 2015: Survival: Daybreak Game Company: Ark: Survival Evolved ...
Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...
Hearts of Iron IV was a commercial success. [2] It sold more than 200,000 units within two weeks of its launch, which made it the fastest-selling historically themed Paradox title by that time, ahead of Crusader Kings II and Europa Universalis IV. [55] The game's sales surpassed 500,000 units in February 2017, [56] and 1 million units in May 2018.
Stellaris was developed by Paradox Development Studios and published by Paradox Interactive. [8] The game uses the same Clausewitz Engine that the studio has used since Europa Universalis III in 2007 [9] albeit with some modifications, such as the usage of physically based rendering (PBR). [10]