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This is an accepted version of this page This is the latest accepted revision, reviewed on 13 January 2025. Content management system This article is about the open-source software (WordPress, WordPress.org). For the commercial blog host, see WordPress.com. WordPress WordPress 6.4 Dashboard Original author(s) Mike Little Matt Mullenweg Developer(s) Community contributors WordPress Foundation ...
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.
Widget Workshop: A Mad Scientist's Laboratory is a hands-on science kit, for use on the computer and off. It was released in 1995 and is one of the more obscure Maxis products.
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
SimSafari is a construction and management simulation game released by Maxis on March 19, 1998. It is similar to SimPark , except that the park is set in Africa rather than in North America, and therefore has African animals and plants.
Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download. Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players ...
Themes such as carpentry, home construction, and bare ground in need of landscaping are common throughout the game. The board at Maxis was not interested in the idea, but Wright found an unlikely publisher in Electronic Arts, who was impressed by Wright's work on SimCity and saw potential for the Sim franchise.
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