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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    These chances are called saving throws or saves. A saving throw is made when a character would come to harm from extraordinary means such as poisons and magical compulsions in nature. [5] In the early editions of D&D, there are five categories of saving throws, based on the form of the potential damage: Paralysis, Poison, or Death Magic

  3. Saving throw - Wikipedia

    en.wikipedia.org/wiki/Saving_throw

    Saving throws are represented as a numeric value that often changes as the character advances in experience. In order to successfully make a throw, the character must roll dice (often a single 20-sided die ("d20") or three six-sided dice ("3d6")), achieving a result based on the calculated value of the saving throw which is compared against a ...

  4. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Saving throw: A game mechanic in which dice are used to avoid some kind of negative effect on a character. [ 30 ] [ 27 ] Safety tools : An auxiliary ruleset added to a roleplaying game that establishes boundaries, trigger warnings , and communication methods.

  5. Beholder (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Beholder_(Dungeons_&_Dragons)

    Each eye of a beholder possesses a different magical ability; the main eye projects an anti-magical cone, and the other eyes have different spell-like abilities (disintegrate objects, transmute flesh to stone, cause sleep, slow the motion of objects or beings, charm animals, charm humans, cause death, induce fear, levitate objects, and inflict ...

  6. List of Ravenloft publications - Wikipedia

    en.wikipedia.org/wiki/List_of_Ravenloft_publications

    Title Author(s) Date ISBN Imprint Levels Notes Expedition to Castle Ravenloft: Bruce R. Cordell & James Wyatt: 2006 ISBN 0-7869-3946-X: Wizards of the Coast 6-10 3.5 ed. adventure module

  7. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world.

  8. Wulfgar (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Wulfgar_(Forgotten_Realms)

    As described in The Crystal Shard in almost medical terms, [5]: 66 Wulfgar is roughly 7 ft 0 in (2.13 m), blond-haired and blue-eyed (common for the barbarian tribes he hails from), and developed his awesomely muscled physique when he was in servitude to the dwarf Bruenor Battlehammer for five years—working alongside dwarves, who are renowned for being tireless.

  9. List of Dungeons & Dragons 3rd edition monsters - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the game they are "suited to be great thieves" and "point persons" due to favourable saving throw bonuses. [78] Aasimar are Humanoids "descended from ethereal beings" [ 79 ] from the Outer Planes, "charming creatures protecting the universe against evil". [ 14 ]