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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  3. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg (short for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming shaders. Cg/HLSL is based on the C programming language and although they share the same core syntax, some features of C were modified and new data types were added to make Cg ...

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like "vector", ...

  5. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The CPU sends instructions (compiled shading language programs) and geometry data to the graphics processing unit, located on the graphics card. Within the vertex shader, the geometry is transformed. If a geometry shader is in the graphics processing unit and active, some changes of the geometries in the scene are performed.

  6. Category:Shading languages - Wikipedia

    en.wikipedia.org/wiki/Category:Shading_languages

    WebGPU Shading Language This page was last edited on 25 August 2017, at 22:02 (UTC). Text is available under the Creative Commons Attribution-ShareAlike 4.0 License ...

  7. 2 Tech Stocks You Can Buy and Hold for the Next Decade

    www.aol.com/2-tech-stocks-buy-hold-110200877.html

    Image source: Getty Images. 2. Microsoft. One company that has proven to be very adaptable over the years is Microsoft (NASDAQ: MSFT).The company has long been the leader it worker productivity ...

  8. Standard Portable Intermediate Representation - Wikipedia

    en.wikipedia.org/wiki/Standard_Portable...

    Standard Portable Intermediate Representation (SPIR) is an intermediate language for parallel computing and graphics by Khronos Group. It is used in multiple execution environments, including the Vulkan graphics API and the OpenCL compute API, to represent a shader or kernel. It is also used as an interchange language for cross compilation. [1] [2]

  9. Better Artificial Intelligence (AI) Stock for 2025: Nvidia vs ...

    www.aol.com/better-artificial-intelligence-ai...

    Nvidia (NASDAQ: NVDA) and Microsoft (NASDAQ: MSFT) are pioneers in artificial intelligence (AI) as both companies have played central roles in bringing this technology mainstream.. While Microsoft ...