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Arithmomania (from Greek arithmós, "number", and maníā, "compulsion") is a mental disorder that may be seen as an expression of obsessive–compulsive disorder (OCD). [1] Individuals experiencing this disorder have a strong need to count their actions or objects in their surroundings.
Overeaters Anonymous (OA) is a twelve-step program founded by Rozanne S. [1] Its first meeting was held in Hollywood, California, USA on January 19, 1960, after Rozanne attended a Gamblers Anonymous meeting and realized that the Twelve Steps could potentially help her with her own addictive behaviors relating to food. [1]
[1] Overeating can be a symptom of binge eating disorder or bulimia nervosa. [2] [1] In a broader sense, hyperalimentation includes excessive food administration through other means than eating, e.g. through parenteral nutrition.
The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...
Superintendent Richard Selena of Marseille Police, is a compulsive overeater. Obese and awkward, he looks like an ogre. The opening credits overlay a scene of childhood attachment, ending with a young girl being led away. We learn that memories of his girlfriend's death still haunt him. After a heart attack, doctors give him one year to live. [1]
Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the exclusion of other events in life. [12] [13] Social media addiction: Data suggest that participants use social media to fulfill their social needs but are typically dissatisfied ...
High-sugar and high-fat foods have been shown to increase the expression of ΔFosB, an addiction biomarker, in the D1-type medium spiny neurons of the nucleus accumbens; [1] however, there is very little research on the synaptic plasticity from compulsive food consumption, a phenomenon which is known to be caused by ΔFosB overexpression.
Particularly for freemium titles, where players can opt to spend real-world money for in-game boosts, extinction is undesirable so the game is designed around a near-perpetual compulsion loop alongside frequent addition of new content. [4] Compulsion loops in video games can be established through several means.