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  2. Adventure Game Studio - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Studio

    Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. [1] It is aimed at intermediate-level game designers , and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic.

  3. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    Sci-fi racer for Linux, Windows and Android which is using the Irrlicht engine. Hammerfight: 2009 2011 physics based combat zlib [48] commercial 2D: For the third Humble Indie Bundle [49] [50] Ryan C. Gordon ported the underlying game engine, "Haaf's Game Engine", to Linux and Mac OS X, and released source code under the zlib license. [51] [52 ...

  4. XFS - Wikipedia

    en.wikipedia.org/wiki/XFS

    XFS was ported to the Linux kernel in 2001; as of June 2014, XFS is supported by most Linux distributions; Red Hat Enterprise Linux uses it as its default file system. XFS excels in the execution of parallel input/output (I/O) operations due to its design, which is based on allocation groups (a type of subdivision of the physical volumes in ...

  5. Allocation group - Wikipedia

    en.wikipedia.org/wiki/Allocation_group

    An AG or allocation group is a subvolume in a file system which maintains its own track of free blocks and file data.. This makes simultaneous file operations possible; only one write can happen to an AG at any time, but multiple operations can be performed on the file system, each happening in a different AG.

  6. A Golden Wake - Wikipedia

    en.wikipedia.org/wiki/A_Golden_Wake

    Adventure Game Studio: Platform(s) Linux, Microsoft Windows, OS X: Release: October 9, 2014: Genre(s) Adventure game: A Golden Wake is an adventure game developed by ...

  7. Space Quest: Vohaul Strikes Back - Wikipedia

    en.wikipedia.org/wiki/Space_Quest:_Vohaul...

    Beginning in April 2002, the game was developed by a group of volunteers in their spare time for over nine years. The developers used the free Adventure Game Studio engine, created by Chris Jones. The game contains approximately: [1] 90 playable rooms; 70 speaking characters; 8000 lines of dialogue; 7700 sprites; 50 pieces of music; 80 ...

  8. Until I Have You - Wikipedia

    en.wikipedia.org/wiki/Until_I_Have_You

    Until I Have You is a side-scrolling action platform video game created by James Spanos and Andrea Ferrara and developed by Wormwood Studios. The game was published by Digital Tribe and released on Steam for Microsoft Windows and Linux on April 4, 2016.

  9. Gemini Rue - Wikipedia

    en.wikipedia.org/wiki/Gemini_Rue

    Gemini Rue is a graphic adventure game. The player alternates control between two characters, Azriel and Delta-Six, at different intervals throughout the story. Later in the game they also control an additional character named Sayuri.