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  2. LPMud - Wikipedia

    en.wikipedia.org/wiki/LPMud

    LPMud, abbreviated LP, is a family of multi-user dungeon (MUD) server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (the LP in LPMud). [ 1 ] [ 2 ] [ 3 ] LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (termed the driver ) and a development framework ...

  3. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  4. List of MUD clients - Wikipedia

    en.wikipedia.org/wiki/List_of_MUD_clients

    Generally, a MUD client is a very basic telnet client that lacks VT100 terminal emulation and the capability to perform telnet negotiations. On the other hand, MUD clients are enhanced with various features designed to make the MUD telnet interface more accessible to users, and enhance the gameplay of MUDs, [ 1 ] with features such as syntax ...

  5. Dworkin's Game Driver - Wikipedia

    en.wikipedia.org/wiki/Dworkin's_Game_Driver

    DGD, Dworkin's Game Driver (at one time called Dworkin's Generic Driver), is an LPMud server written by Felix A. "Dworkin" Croes. [1] [2] DGD pioneered important technical innovations in MUDs, particularly disk-based object storage, full world persistence, separation of concerns between driver and mudlib, runtime morphism, automatic garbage collection, lightweight objects and LPC-to-C compilation.

  6. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    To distance itself from the combat-oriented traditional MUDs it was said that the "D" in TinyMUD stood for Multi-User "Domain" or "Dimension"; this, along with the eventual popularity of acronyms other than MUD (such as MUCK, MUSH, MUSE, and so on) for this kind of server, led to the eventual adoption of the term MU* to refer to the TinyMUD family.

  7. Hypixel - Wikipedia

    en.wikipedia.org/wiki/Hypixel

    Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "hypixel" (name of player is not written like the name of the server, but with a lower h (see list of admins)) Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] Hypixel is only available on the Java Edition of Minecraft, [5] but ...

  8. TinyMUCK - Wikipedia

    en.wikipedia.org/wiki/TinyMUCK

    The original TinyMUCK 1.0 server was written by Stephen White from University of Waterloo in winter of 1990, based on TinyMUD 1.5.2 codebase. [3] This version improved building capabilities for the users. [4] TinyMUCK 2.0 was released in June 1990 by Piaw "Lachesis" Na from Berkeley, who added the programming language MUF for in-game server ...

  9. MOO - Wikipedia

    en.wikipedia.org/wiki/MOO

    Eventually it developed into a tree of different types of MUD, with MOO becoming one of them. Stephen White (also known by the handles "Ghondahrl" and "ghond") wrote the first version of the MOO server, which was released on May 2, 1990, and used for the operation of a server called " AlphaMOO ".