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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Implicit type conversion, also known as coercion or type juggling, is an automatic type conversion by the compiler. Some programming languages allow compilers to provide coercion; others require it. In a mixed-type expression, data of one or more subtypes can be converted to a supertype as needed at runtime so that the program will run correctly.

  3. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Autoboxing is the term for getting a reference type out of a value type just through type conversion (either implicit or explicit). The compiler automatically supplies the extra source code that creates the object. For example, in versions of Java prior to J2SE 5.0, the following code did not compile:

  4. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    While we could also convert myObject to a compile-time String using the universal java.lang.Object.toString(), this would risk calling the default implementation of toString() where it was unhelpful or insecure, and exception handling could not prevent this. In C++, run-time type checking is implemented through dynamic_cast.

  5. Type inference - Wikipedia

    en.wikipedia.org/wiki/Type_inference

    This can be correct if the calling contexts never supply a floating point argument. Such a situation shows the difference between type inference, which does not involve type conversion, and implicit type conversion, which forces data to a different data type, often without restrictions.

  6. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  7. Comparison of programming languages by type system

    en.wikipedia.org/wiki/Comparison_of_programming...

    This is a comparison of the features of the type systems and type checking of multiple programming languages.. Brief definitions A nominal type system means that the language decides whether types are compatible and/or equivalent based on explicit declarations and names.

  8. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    C++ allows a range of implicit conversions between native types (including some narrowing conversions), and also allows defining implicit conversions involving user-defined types. In Java, only widening conversions between native types are implicit; other conversions require explicit cast syntax.