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  2. Neuroevolution - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution

    Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. [1] It is most commonly applied in artificial life , general game playing [ 2 ] and evolutionary robotics .

  3. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.

  4. Neuroevolution of augmenting topologies - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution_of...

    Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2002). Kenneth O. Stanley; Bobby D. Bryant & Risto Miikkulainen (2003). "Evolving Adaptive Neural Networks with and without Adaptive Synapses" (PDF). Proceedings of the 2003 IEEE Congress on Evolutionary Computation (CEC-2003). Colin Green (2004).

  5. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    They belong to the class of metaheuristics and are a subset of population based bio-inspired algorithms [1] and evolutionary computation, which itself are part of the field of computational intelligence. [2] The mechanisms of biological evolution that an EA mainly imitates are reproduction, mutation, recombination and selection.

  6. Natural computing - Wikipedia

    en.wikipedia.org/wiki/Natural_computing

    Natural computing, [1] [2] also called natural computation, is a terminology introduced to encompass three classes of methods: 1) those that take inspiration from nature for the development of novel problem-solving techniques; 2) those that are based on the use of computers to synthesize natural phenomena; and 3) those that employ natural materials (e.g., molecules) to compute.

  7. Evolutionary programming - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_programming

    Evolutionary programming is an evolutionary algorithm, where a share of new population is created by mutation of previous population without crossover. [ 1 ] [ 2 ] Evolutionary programming differs from evolution strategy ES( μ + λ {\displaystyle \mu +\lambda } ) in one detail. [ 1 ]

  8. Types of artificial neural networks - Wikipedia

    en.wikipedia.org/wiki/Types_of_artificial_neural...

    Reservoir computing is a computation framework that may be viewed as an extension of neural networks. [58] Typically an input signal is fed into a fixed (random) dynamical system called a reservoir whose dynamics map the input to a higher dimension.

  9. Evolutionary acquisition of neural topologies - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_Acquisition...

    Evolutionary acquisition of neural topologies (EANT/EANT2) is an evolutionary reinforcement learning method that evolves both the topology and weights of artificial neural networks. It is closely related to the works of Angeline et al. [ 1 ] and Stanley and Miikkulainen. [ 2 ]