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  2. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  3. Marvel Multiverse Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/Marvel_Multiverse_Role...

    Players may choose to select a pre-developed character sheet of an existing Marvel character or create their own character prior to the beginning of play. Each player that chooses to create their character records their details on a new character sheet. First, a player determines their character's rank, their overall power level between 1 and 6.

  4. Picrew - Wikipedia

    en.wikipedia.org/wiki/Picrew

    Image makers on Picrew are 600 by 600 pixels with the square 1:1 aspect ratio. Since October 31 2023, image makers are now also available in Tatanaga size, [7] which refers to the aspect ratio of 9:16 for a canvas size of 540 by 960 pixels.

  5. Mixamo - Wikipedia

    en.wikipedia.org/wiki/Mixamo

    Mixamo was founded in 2008 by Stefano Corazza and Nazim Kareemi as a spin-off of Stanford University's Biomotion Lab, [1] [3] and started out as a cloud-based service offering animations and automatic character rigging. [4] It launched its first online animation service in 2009. In 2010, Mixamo worked with Evolver to provide characters to ...

  6. Character.ai - Wikipedia

    en.wikipedia.org/wiki/Character.ai

    Character.ai was established in November 2021. [1] The company's co-founders, Noam Shazeer and Daniel de Freitas, were both engineers from Google. [7] While at Google, the co-founders both worked on AI-related projects: Shazeer was a lead author on a paper that Business Insider reported in April 2023 "has been widely cited as key to today's chatbots", [8] and Freitas was the lead designer of ...

  7. Online text-based role-playing game - Wikipedia

    en.wikipedia.org/wiki/Online_text-based_role...

    Although this creates a tension between the avatar of the character and the user, it is a tension that seems to not stand in the way of anything as players often show unselfconsciousness. [8] Additionally, research on online personalities has been done that could potentially extrapolate to the phenomena of online roleplaying.

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