Search results
Results from the WOW.Com Content Network
Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...
Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]
Goto is a statement found in many computer programming languages. It performs a one-way transfer of control to another line of code; in contrast a function call normally returns control. The jumped-to locations are usually identified using labels, though some languages use line numbers.
A label is an explicit name or number assigned to a fixed position within the source code, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC).
Statement separator – demarcates the boundary between two statements; need needed for the last statement; Line continuation – escapes a newline to continue a statement on the next line; Some languages define a special character as a terminator while some, called line-oriented, rely on the newline.
Within a single switch statement, the integer constant associated with each case label must be unique. There may or may not be a default statement. There is no restriction on the order of the labels within a switch. The requirement that case labels values evaluate to integer constants gives the compiler more room for optimizations.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
reduced source statements (versus repetitive If statements) reduced requirement to test return codes individually (if used at call site to determine subsequent program flow) Algorithmic and code efficiency (data need only be encoded once and branch table code is usually compact), and the potential to attain high data compression ratios. For ...