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The Shadowfell contains the information a Dungeon Master needs to run adventures set in the plane known as the Shadowfell with details on locations such as the Darkreach Mountains, Dead Man's Cross and the House of Black Lanterns, Gloomwrought, Letherna, the Oblivion Bog, and Thyrin Gol. [1]
Open Location Code is a way of encoding location into a form that is easier to use than showing coordinates in the usual form of latitude and longitude. Plus codes are designed to be used like street addresses and may be especially useful in places where there is no formal system to identify buildings, such as street names, house numbers, and ...
The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.
The Oblivion Bar: an extradimensional bar used as a gathering place/hangout for magic users, as well as the headquarters for the Shadowpact. Project Cadmus: an experimental genetics lab. It is located in Metropolis. The Young Justice animated series has it located in Washington, D.C. The Sanctum of Doctor Fate: Doctor Fate's headquarters.
Location codes are numeric, alphabetic, or alphanumeric codes that designate a particular place, location, region or landmark. These include ISO 3166 country codes; U.S. FIPS country code, place code, county code and state code; ICAO and IATA airport codes; Amtrak railway station codes
Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind.Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel.
The Elder Scrolls IV: Knights of the Nine is an expansion pack for the role-playing video game The Elder Scrolls IV: Oblivion.Announced on October 17, 2006, for release on November 21, 2006, the expansion was developed by Bethesda Game Studios, and published and released in North America by Bethesda Softworks; in Europe, the game was co-published with Ubisoft. [1]
Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...