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Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books, Arion Games 1984-2014 Originally a setting for Fighting Fantasy game books since 1982. Warcraft Universe: Sword and sorcery: Planets of Azeroth, Draenor and others Warcraft: The Roleplaying Game : Blizzard Entertainment: 2003-2005 Westeros: High fantasy: A Game of Thrones RPG
Dominions 4: Thrones of Ascension is a fantasy turn-based strategy game created and published by Illwinter in 2013. It is the fourth game in the Dominions series, preceded by Dominions: Priests, Prophets and Pretenders, Dominions II: The Ascension Wars and Dominions 3: The Awakening and succeeded by Dominions 5: Warriors of the Faith released in 2017.
Each level of the game takes place on a space dreadnought named after a different metal. The last level is named after the fictional element uridium. The cassette inlay card says the name was created by one of the game developers who thought uridium really existed. [86] (Not to be confused with real element iridium.) Uru Marvel Comics
Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and Phil McGregor in 1980 for Fantasy Games Unlimited (FGU). While the game's system can be used to create any science fiction genre, Space Opera has a default setting focused on creating space opera themed adventures.
The 200 copies of the game, individually numbered with an accompanying 'signature' of an in-game Inquisitor, sold out in six minutes. [13] The regular edition was released on 25 January 2008, [14] and a demo booklet was distributed at Gen Con 2007. [15] The game itself shares many design features with WHFRP2.
Star Trek: Deep Space Nine Role Playing Game: Last Unicorn 1999-2000 Star Trek Role Playing Game: Last Unicorn 1999 Star Trek Roleplaying Game: Decipher 2002-2005 Star Trek: The Role Playing Game: FASA 1983-1988 Star Wars: The Roleplaying Game: West End Games: D6 System: 1987-1999 Written by Greg Costikyan: Star Wars Roleplaying Game: Fantasy ...
The game's setting was a fusion between medieval fantasy and science fiction, an idea inspired by Star Wars. The team had to use several techniques to fit all their content on a four megabit cartridge, a large game size for the time. The game was released for the Master System two days after Final Fantasy arrived for the competing Famicom. It ...
Sentries of the Last Cosmos – a VR game in the Batman Beyond episode of the same name. The game and creator are portrayed very similarly to Star Wars and George Lucas. Space Paranoids – an arcade game created by Kevin Flynn and featured in Tron (1982) Striking Vipers – a VR fighting game from the Black Mirror episode of the same title.