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The Mountain Environment is a 1983 tabletop role-playing game supplement, written by J. Andrew Keith, with a cover by William H. Keith, for Traveller published by Gamelords. Contents [ edit ]
The game features a double-sided board with one side representing an easy ascent and the other a more difficult climbing route. There are also two types of weather conditions that you can use for the climb. This means that there are four combinations of weather and board to set the game's difficulty level. [5] [6]
Pages in category "Climbing and mountaineering video games" The following 15 pages are in this category, out of 15 total. This list may not reflect recent changes .
Mountaineering, mountain climbing, or alpinism [1] is a set of outdoor activities that involves ascending mountains. Mountaineering-related activities include traditional outdoor climbing , skiing , and traversing via ferratas that have become sports in their own right.
The game was essentially identical to Crazy Climber in gameplay but featured more sophisticated graphics and a few new features. On February 3, 1996, Hyper Crazy Climber was released only in Japan for the PlayStation. It has similar gameplay to that of the original game but also a few differences.
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Canyon Climber is a video game designed by Steve Bjork and James Garon for the TRS-80 Color Computer and published by Tandy Corporation in 1982. [2] Ports to other home computers were published by Datasoft. Canyon Climber is a three-screen platform game with an American Southwest theme. Two of the screens are direct analogs of those in Donkey ...
Ridgeway and his three teammates were the first Americans to summit K2, the world's second highest mountain (8,611 m/28,251 ft) located in the Karakoram range. K2 is known for the inherent danger in climbing it, featuring a steep pyramidal relief and long sections of rock and ice, and unstable, overhanging serac.