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Some playtests also try to evaluate the game's appeal to players with different levels of experience by selecting players with varying exposure to the game's genre. An example of a video game that made extensive use of open playtesting is Minecraft, which was made available for purchase in its pre-alpha stages. This both helped to financially ...
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .
The Torrance Tests of Creative Thinking, formerly the Minnesota Tests of Creative Thinking, is a test of creativity built on J. P. Guilford's work and created by Ellis Paul Torrance, the Torrance Tests of Creative Thinking originally involved simple tests of divergent thinking and other problem-solving skills, which were scored on four scales ...
The role of the judge rotates, and the number of rounds is determined by the number of players. The game is designed for four to ten players and played for 30–75 minutes. Apples to Apples was chosen by Mensa International in 1999 as a "Mensa Select" prizewinner, an award given to five games each year. [2]
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To make the chance-based contests legal, such games generally consist of a mathematical skill-testing question (STQ). [1] Penalties for violating the contest section of the Criminal Code, if it was enforced, include up to two years of imprisonment if charged as an indictable offense or a fine no more than $25,000 on a summary conviction charge.
What a game tester does (i.e. game testing) can easily be added to the article. This is totally different than say, game programming which is far more intricate. Since this article seems to be more centered around the position than the actual activity, I'm leaning towards oppose for now.
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