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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  3. Midpoint - Wikipedia

    en.wikipedia.org/wiki/Midpoint

    Given two points of interest, finding the midpoint of the line segment they determine can be accomplished by a compass and straightedge construction.The midpoint of a line segment, embedded in a plane, can be located by first constructing a lens using circular arcs of equal (and large enough) radii centered at the two endpoints, then connecting the cusps of the lens (the two points where the ...

  4. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    Given a line and any point A on it, we may consider A as decomposing this line into two parts. Each such part is called a ray and the point A is called its initial point. It is also known as half-line (sometimes, a half-axis if it plays a distinct role, e.g., as part of a coordinate axis).

  5. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    A set of 20 points in a 10 × 10 grid, with no three points in a line. The no-three-in-line problem in discrete geometry asks how many points can be placed in the grid so that no three points lie on the same line.

  6. Line segment - Wikipedia

    en.wikipedia.org/wiki/Line_segment

    Equivalently, a line segment is the convex hull of two points. Thus, the line segment can be expressed as a convex combination of the segment's two end points. In geometry, one might define point B to be between two other points A and C, if the distance | AB | added to the distance | BC | is equal to the distance | AC |.

  7. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The starting point is on the line (,) = only because the line is defined to start and end on integer coordinates (though it is entirely reasonable to want to draw a line with non-integer end points). Candidate point (2,2) in blue and two candidate points in green (3,2) and (3,3)

  8. Join (topology) - Wikipedia

    en.wikipedia.org/wiki/Join_(topology)

    Geometric join of two line segments.The original spaces are shown in green and blue. The join is a three-dimensional solid, a disphenoid, in gray.. In topology, a field of mathematics, the join of two topological spaces and , often denoted by or , is a topological space formed by taking the disjoint union of the two spaces, and attaching line segments joining every point in to every point in .

  9. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Suppose that two lines have the equations y = ax + c and y = bx + d where a and b are the slopes (gradients) of the lines and where c and d are the y-intercepts of the lines. At the point where the two lines intersect (if they do), both y coordinates will be the same, hence the following equality: + = +.