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  2. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    Refactoring is usually motivated by noticing a code smell. [2] For example, the method at hand may be very long, or it may be a near duplicate of another nearby method. Once recognized, such problems can be addressed by refactoring the source code, or transforming it into a new form that behaves the same as before but that no longer "smells".

  3. Type generalization - Wikipedia

    en.wikipedia.org/wiki/Type_generalization

    An example of generalizing a type would be moving a method from a child to a parent class for common use by all the parent class' children, not just the original child. Another example, in the Java programming language , would be access to an object via an interface which isn't tied into a specific implementation of that interface.

  4. Code cleanup - Wikipedia

    en.wikipedia.org/wiki/Code_cleanup

    Code cleanup can also refer to the removal of all computer programming from source code, or the act of removing temporary files after a program has finished executing.. For instance, in a web browser such as Chrome browser or Maxthon, code must be written in order to clean up files such as cookies and storage. [6]

  5. IntelliJ IDEA - Wikipedia

    en.wikipedia.org/wiki/IntelliJ_IDEA

    The first version of IntelliJ IDEA was released in January 2000 and was one of the first available Java IDEs with advanced code navigation and code refactoring capabilities integrated. [ 6 ] [ 7 ] In 2009, JetBrains released the source code for IntelliJ IDEA under the open-source Apache License 2.0.

  6. Integrated development environment - Wikipedia

    en.wikipedia.org/wiki/Integrated_development...

    Another early example was Prograph, a dataflow-based system originally developed for the Macintosh. The graphical programming environment "Grape" is used to program qfix robot kits . This approach is also used in specialist software such as Openlab, where the end-users want the flexibility of a full programming language, without the traditional ...

  7. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The coding standard may be a standard conventions specified by the language vendor (e.g. The Code Conventions for the Java Programming Language, recommended by Sun), or custom defined by the development team. Extreme Programming backers advocate code that is self-documenting to the furthest degree possible.

  8. Kdenlive - Wikipedia

    en.wikipedia.org/wiki/Kdenlive

    Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; [6] [7] acronym for KDE Non-Linear Video Editor [8]) is a free and open-source video editing software based on the MLT Framework, KDE and Qt.The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.

  9. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.