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In SGML, HTML and XML documents, the logical constructs known as character data and attribute values consist of sequences of characters, in which each character can manifest directly (representing itself), or can be represented by a series of characters called a character reference, of which there are two types: a numeric character reference and a character entity reference.
Man the Guns is an expansion that improves the naval combat aspect of the game with the inclusion of a ship designer, although numerous other changes and new features are also present in the expansion, such as adding content for the Netherlands and Mexico and also including new alternate history paths for the United States and the United Kingdom.
The zero-width space can be used to mark word breaks in languages without visible space between words, such as Thai, Myanmar, Khmer, and Japanese. [ 1 ] In justified text, the rendering engine may add inter-character spacing, also known as letter spacing, between letters separated by a zero-width space, unlike around fixed-width spaces.
(The paste operation does not typically destroy the clipboard text: it remains available in the clipboard and the user can insert additional copies at other points). Whereas cut-and-paste often takes place with a mouse-equivalent in Windows-like GUI environments, it may also occur entirely from the keyboard, especially in UNIX text editors ...
A study led by Mayo Clinic found a “widening gap between lifespan and healthspan" among 183 countries. The lead researcher and another doctor discuss the drivers of poor health late in life.
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A mysterious illness, which the Africa Centers for Disease Control and Prevention is calling "disease X," has killed at least 31 people — mostly children — in the remote Panzi region of the ...
Although this code overlap was subsequently referred to as the Europa Engine, studio manager Johan Andersson clarified that the 'engine' had not been part of the initial designs of each of the company's first six games, and that it just resulted from copy-pasting large parts of code from one game to the next. [6]