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Super Mario Advance is a series of video game ports for Nintendo's Game Boy Advance: Super Mario Advance, a 2001 port of Super Mario Bros. 2; Super Mario Advance 2, a 2001 port of Super Mario World; Super Mario Advance 3, a 2002 port of Super Mario World 2: Yoshi's Island; Super Mario Advance 4, a 2003 port of Super Mario Bros. 3
Super Mario Advance 4 features new levels, as well as mechanics not featured in the original Super Mario Bros. 3. Super Mario Advance 4, excluding the European version of the game, is compatible with the Nintendo e-Reader, allowing players to scan certain e-Cards into the device utilizing two Game Boy Advances, the e-Reader, and a copy of Super Mario Advance 4.
Super Mario Bros. Special: 1986: NEC PC-8801: Platform (2D) 1986: Sharp X1: Platform (2D) Vs. Super Mario Bros. 1986: Arcade: Platform (2D) Super Mario Bros.: The Lost Levels: 1986: Family Computer Disk System: Platform (2D) I am a Teacher: Super Mario Sweater: 1986: Family Computer Disk System: Educational: All Night Nippon Super Mario Bros ...
Super Mario Bros. 3 [a] is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991.
Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4, [a] is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings.
Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System.After the smash hit Super Mario Bros. in 1985, Nintendo quickly released a minor adaptation of the original with advanced difficulty titled Super Mario Bros. 2, for its mature market in Japan in 1986.
New Super Mario Bros. is the first original 2D platform game to feature Mario since Super Mario Land 2: 6 Golden Coins in 1992. New Super Mario Bros. was available for play at E3 in 2005. The game's designers were given much more freedom with designs in New Super Mario Bros. compared to previous 2D Mario games. Characters, enemies, and objects ...
The top five is rounded out by Mario Kart: Super Circuit and Super Mario World: Super Mario Advance 2, each of which sold over 5.5 million units. [3] There are a total of 40 Game Boy Advance games on this list which are confirmed to have sold or shipped at least one million units.
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