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Freeways simulates real-world traffic management. On each level the player is faced with dead-end roads that need to be connected to each other. The player must create roads and bridges by dragging across the screen to join these up in order to complete the level. If the cars get gridlocked, the word "Jammed!"
Freeway is an action video game written by David Crane for the Atari 2600 and published by Activision in 1981. In the game, one or two players control chickens who cross a ten-lane highway filled with traffic. The goal is to set a high score in an allotted time. Every time a chicken gets across, a point is earned for that player.
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The first screen is the highway from the title, with eight lanes of traffic to avoid, divided in the center by a median strip (called a "rolling sidewalk" in the manual). [5] The second screen is water-themed, and players must hop on the boats and rafts to reach the top. The median strip equivalent for the water is a row of connected life ...
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Traffic Giant (German: Der Verkehrsgigant) is a video game released in 2000 by Austrian developer JoWooD Productions. It allows players to create a working public transportation system in a city [ 1 ] using buses , streetcars , commuter rail , suspended monorail (much like the Schwebebahn Wuppertal ), and Maglev trains .
Highway 2000 (known in Japan as Wangan Dead Heat [a]) is a 1995 racing video game developed by Genki for the Sega Saturn. The Japanese version takes place on the Wangan route of the Shuto Expressway in Tokyo. [5] An updated version, Wangan Dead Heat + Real Arrange [b], was released in 1996 for the Saturn.
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