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X-wings with their s-foils locked in attack position as they assault the Death Star in Star Wars (1997 Special Edition) The T-65B X-wing was produced by the Incom Corporation, which had previously supplied the ARC-170 and Z-95 Headhunter starfighters to the Galactic Republic during the Clone Wars. When the Galactic Empire ordered them to ...
The X-wing starfighter, named for the distinctive shape made when its S-Foils are in attack position, was a class of starfighter used by the Rebel Alliance in their conflict with the Galactic Empire. It made its theatrical debut, as the T-65B model, in Star Wars (1977) as the spacecraft piloted by Luke Skywalker and the Red Squadron when Luke ...
J. C. Deagan, Inc. is a former musical instrument manufacturing company that developed and produced instruments from the late 19th- to mid-20th century. It was founded in 1880 by John Calhoun Deagan and initially manufactured glockenspiels .
The "fourth chime" was a variation of the standard three-segment version, which repeated the closing "C" chime, to become "G-E-C-C". It was initially adopted as a paging method for the New York City area, summoning employees listening at home to report for work at NBC headquarters in order to assist with an important developing story.
Star Wars: X-Wing (video game series), a series of space-based flight simulators Star Wars: X-Wing, the first game in the series; Star Wars: X-wing (book series), a novel series by Michael A. Stackpole and Aaron Allston; Star Wars: X-Wing Miniatures Game, a 2012 board game published by Fantasy Flight Games
Shkval 's hull was similar to the fuselage of Su-15 but without landing gear, wings, fin, or brake flaps. Four wings were fixed at the corners of the fuselage in a reclining X configuration (comparable to the fictional X-wing fighter from Star Wars). At the ends of these wings were cylindrical containers.
Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. [2] [3] It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. [4]
Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing is one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing became a best-seller with critical ...