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  2. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs.

  3. Computer art - Wikipedia

    en.wikipedia.org/wiki/Computer_art

    On the title page of the magazine Computers and Automation, January 1963, Edmund Berkeley published a picture by Efraim Arazi from 1962, coining for it the term "computer art." This picture inspired him to initiate the first Computer Art Contest in 1963. The annual contest was a key point in the development of computer art up to the year 1973 ...

  4. Category:Computer art - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_art

    العربية; Azərbaycanca; বাংলা; Беларуская; Беларуская (тарашкевіца) Български; Boarisch; Čeština

  5. Electronic art - Wikipedia

    en.wikipedia.org/wiki/Electronic_art

    The latter two terms, and especially the term computer-generated art are mostly used for visual artworks generated by computers. However, electronic art has a much broader connotation, referring to artworks that include any type of electronic component, such as works in music , dance , architecture and performance . [ 2 ]

  6. Software art - Wikipedia

    en.wikipedia.org/wiki/Software_art

    Software art is a work of art where the creation of software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. As an artistic discipline software art has attained growing attention since the late 1990s.

  7. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  8. List of early microcomputers - Wikipedia

    en.wikipedia.org/wiki/List_of_early_microcomputers

    These microcomputers were often sold as "DIY" kits or pre-built machines in relatively small numbers in the mid-1970s. These systems were primarily used for teaching the use of microprocessors and supporting peripheral devices, and unlike home computers were rarely used with pre-written application software. Most early micros came without ...

  9. Computer art scene - Wikipedia

    en.wikipedia.org/wiki/Computer_art_scene

    The earliest precursors to ASCII art can be found in RTTY art, that is, pictures created by amateur radio enthusiasts with teleprinters using the Baudot code. In the early days of microcomputers , what could be shown on a typical video display screen was limited to plain and simple text, such as that found in the ASCII code set.

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