Search results
Results from the WOW.Com Content Network
In uniform scaling with a non-zero scale factor, all non-zero vectors retain their direction (as seen from the origin), or all have the direction reversed, depending on the sign of the scaling factor. In non-uniform scaling only the vectors that belong to an eigenspace will retain their direction. A vector that is the sum of two or more non ...
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry
For all-purpose 3D programs, see Comparison of 3D computer graphics software. CAD refers to a specific type of drawing and modelling software application that is used for creating designs and technical drawings. These can be 3D drawings or 2D drawings (like floor plans).
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
Beyond projection of vertices & 2D clipping, near clipping is required to correctly rasterise 3D primitives; this is because vertices may have been projected behind the eye. Near clipping ensures that all the vertices used have valid 2D coordinates. Together with far-clipping it also helps prevent overflow of depth-buffer values.
Carrara (Daz Productions) is a 3D complete tool set package for 3D modeling, texturing animation and rendering. CATIA is CAD/CAE/CAM software from Dassault Systèmes for 3D modeling, texturing, animation and rendering. Cheetah3D is a proprietary program for Macintosh computers primarily aimed at amateur 3D artists with some medium and high-end ...
LOD is especially useful in 3D video games. Video game developers want to provide players with large worlds but are always constrained by hardware, frame rate and the real-time nature of video game graphics. With the advent of 3D games in the 1990s, a lot of video games simply did not render distant structures or objects.