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The Zone System is a photographic technique for determining optimal film exposure and development, formulated by Ansel Adams and Fred Archer. [1] Adams described the Zone System as "[...] not an invention of mine; it is a codification of the principles of sensitometry, worked out by Fred Archer and myself at the Art Center School in Los Angeles, around 1939–40."
This image makes the Paranal Observatory's laser guide stars "meeting point" feel closer than it really is. In reality, the beams extend to an infinite distance. Forced perspective is a technique that employs optical illusion to make an object appear farther away, closer, larger or smaller than it actually is.
There are various techniques of shading, including cross hatching, where perpendicular lines of varying closeness are drawn in a grid pattern to shade an area. The closer the lines are together, the darker the area appears. Likewise, the farther apart the lines are, the lighter the area appears. Powder shading is a sketching shading
Hatching (French: hachure) is an artistic technique used to create tonal or shading effects by drawing (or painting or scribing) closely spaced parallel lines.When lines are placed at an angle to one another, it is called cross-hatching.
The photograph demonstrates the application of the rule of thirds. The horizon in the photograph is on the horizontal line dividing the lower third of the photo from the upper two-thirds. The tree is at the intersection of two lines, sometimes called a power point [1] or a crash point. [2]
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.
Halftone photography involves creating a reproduction of an original photograph by taking an image of it using a Photomechnical transfer camera (PMT), with a halftone screen as an intermediary tool to create gradation in the final reproduction. Halftone screens are a plate or film, made up of a continuous pattern of small dots, and when used in ...
Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.
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