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A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .
Webcam; Wright camera; Zenith camera; Zoom-lens reflex camera; The term camera is also used, for devices producing images or image sequences from measurements of the physical world, or when the image formation cannot be described as photographic: Acoustic camera which makes sound visible in three dimensions; Gamma camera
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The earliest video cameras were based on the mechanical Nipkow disk and used in experimental broadcasts through the 1910s–1930s. All-electronic designs based on the video camera tube, such as Vladimir Zworykin's Iconoscope and Philo Farnsworth's image dissector, supplanted the Nipkow system by the 1930s.
A LifeCam HD-3000 webcam sitting on top of a monitor. The LifeCam is a lineup of webcams from Microsoft for PC users marketed since 2006. Various models and series of webcams are designed for either laptops or desktops.
A webcam does not have this software capability and will need special software on the computer it is connected to view the webcam from another location thru the web or net. Web cameras that are used say in daycare or schools have a direct connection to a computer either thru WiFi, Ethernet cable or coax cable.
Windows Camera is an image and video capture utility included with the most recent versions of Windows and its mobile counterpart. It has been around on Windows-based mobile devices since camera hardware was included on those devices and was introduced on Windows PCs with Windows 8, providing users for the first time a first-party built-in camera that could interact with webcam hardware. [4]
Video4Linux (V4L for short) is a collection of device drivers and an API for supporting realtime video capture on Linux systems. [1] It supports USB webcams, TV tuners, CSI cameras, and related devices, standardizing their output, so programmers can easily add video support to their applications.