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Systemic capillary leak syndrome (SCLS), also called Clarkson's disease, or primary capillary leak syndrome, is a rare, grave and episodic medical condition observed largely in otherwise healthy individuals mostly in middle age. [4]
The Women in Gaming session at GDC 2013 honoured Brenda Romero with an award for her service to the industry. [26] 2009: Vanguard Award IndieCade awarded Brenda the Vanguard Award for Train Archived March 25, 2017, at the Wayback Machine. [27] 2008: Top 20 Women in Games Gamasutra named Brenda one of the Top 20 Women in Games. [28] 2006
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
Anasarca is a severe and generalized form of edema, with subcutaneous tissue swelling throughout the body. [1] Unlike typical edema, which almost everyone will experience at some time and can be relatively benign, anasarca is a pathological process reflecting a severe disease state and can involve the cavities of the body in addition to the tissues.
Video game composer, Kumi Tanioka in 2007 Robin Hunicke speaking at the 2018 Game Developers Conference Siobhan Reddy speaking at the 2019 Game Developers Conference. Women have been part of the video game industry since the 1960s. Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [126]
The video game designer is like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. [2] However, with complex games, such as MMORPGs or a big budget action or sports title, designers may number in the dozens.
Body and Brain Connection, also known as Dr. Kawashima's Body and Brain Exercises in PAL regions, is a puzzle video game developed and published by Namco Bandai Games for the Xbox 360's Kinect platform. It was released in Japan on November 20, 2010, in North America on February 8, 2011, and in Europe on February 11, 2011.
Shaw was born in 1955 and was raised in Palo Alto, California. [2] Her father was a mechanical engineer and worked at the Stanford Linear Accelerator Center.In a 2011 interview, she said she did not like playing with dolls as a child but learned about model railroading from playing with her brother's set, a hobby she continued until college. [2]