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Blood II: The Chosen is a 1998 first-person shooter video game developed by Monolith Productions and distributed by GT Interactive.Unlike the first installment, Blood, which was set in 1928, it takes place in the year 2028, so in addition to conventional weapons and magical items also incorporates science fiction technology, mostly falling under the cyberpunk genre, and elements of dystopian ...
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Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine.The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.
Gun is a 2005 Western-themed [5] [6] action-adventure video game developed by Neversoft and published by Activision for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Xbox 360 as a launch title.
Six-Guns is a wild-west styled open-world, action adventure third-person mobile game. The player may roam about on foot or by horse to complete missions as a man named Buck Crosshaw across two game maps, Arizona (with deserts and mesas) and Oregon (featuring forests and mountains). An in-game store and currency system allow for upgradable ...
Gunbound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In Gunbound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in Gunbound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot).
Brothers in Arms: Earned in Blood is a tactical first-person shooter video game developed by Gearbox Software and published by Ubisoft for Microsoft Windows, Xbox and PlayStation 2. It was ported to the Wii in 2008 as a part of the Brothers in Arms: Double Time compilation.
Breath of Fire 6 was an online action-based roleplaying game where players created a hero character whom they could customize in appearance, gender, and skills. Both characters and environments were presented using two-dimensional graphics, with the player traveling across several environments battling enemies and taking part in the story.
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