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Edward Gaming [a] (EDG) is a professional esports organization based in Shanghai, China.. EDG's League of Legends team, officially called EDG Hycan, [1] competes in the League of Legends Pro League (LPL) and plays home games at the Shanghai Electric Industrial Park.
HSEL holds seasonal tournaments for high school students. Founded in 2012, they are the first and largest high school league. They offer competition in games such as Counter-Strike: Global Offensive, Minecraft, Overwatch, Rainbow 6: Siege, and Rocket League, as well as many more. United States and Canada.
Esports. Players competing in a League of Legends tournament. Esports (/ ˈiːspɔːrts / ⓘ), short for electronic sports, is a form of competition using video games. [1] Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. [2]
Rogue (esports) Rogue is a professional esports organization with teams competing across several different titles in Europe and the United States. It has two League of Legends teams based in Europe: a main team that participates in the League of Legends European Championship (LEC), [3][4] and an academy team that participates in the Ultraliga. [5]
As of 2025, there are 5 regional professional leagues for League of Legends around the world. For the First Stand Tournament after the first split of season, each region allocated 1 spot each, total 5 teams compete. For the Mid-Season Invitational after second split of season, each region allocated 2 spots each, total 10 teams compete.
The International (TI) is an annual esports world championship for the five-on-five video game Dota 2.Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and ...
The Call of Duty League is owned by Activision Blizzard and is the company's second franchise-based esports league. The league plays out similar to most North American professional sports leagues, in which all teams play scheduled games against other teams to vie for position in the season's playoffs, rather than the approach of team promotion and relegation more commonly used in other esports ...
logo is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the most played game in the world. is ...