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A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...
Montgomery modular multiplication relies on a special representation of numbers called Montgomery form. The algorithm uses the Montgomery forms of a and b to efficiently compute the Montgomery form of ab mod N. The efficiency comes from avoiding expensive division operations. Classical modular multiplication reduces the double-width product ab ...
Adding 4 hours to 9 o'clock gives 1 o'clock, since 13 is congruent to 1 modulo 12. In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his book Disquisitiones ...
Integer multiplication respects the congruence classes, that is, a ≡ a' and b ≡ b' (mod n) implies ab ≡ a'b' (mod n). This implies that the multiplication is associative, commutative, and that the class of 1 is the unique multiplicative identity. Finally, given a, the multiplicative inverse of a modulo n is an integer x satisfying ax ≡ ...
Multiplication (often denoted by the cross symbol ×, by the mid-line dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product.
The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...
In particular, multiplying or adding two integers may result in a value that is unexpectedly small, and subtracting from a small integer may cause a wrap to a large positive value (for example, 8-bit integer addition 255 + 2 results in 1, which is 257 mod 2 8, and similarly subtraction 0 − 1 results in 255, a two's complement representation ...
Persistence of a number. In mathematics, the persistence of a number is the number of times one must apply a given operation to an integer before reaching a fixed point at which the operation no longer alters the number. Usually, this involves additive or multiplicative persistence of a non-negative integer, which is how often one has to ...
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