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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO / IEC in 11172-3 (MPEG-1 Audio) and 13818-3 (MPEG-2 Audio). Improvements include: more sample rates (from 8 to 96 kHz) than MP3 (16 to 48 kHz); up to 48 channels (MP3 supports up to two channels in MPEG-1 mode and ...

  4. High-Efficiency Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/High-Efficiency_Advanced...

    Evolution from MPEG-2 AAC-LC (Low Complexity) Profile and MPEG-4 AAC-LC Object Type to HE-AAC v2 Profile. [2] High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO / IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized ...

  5. ATRAC - Wikipedia

    en.wikipedia.org/wiki/ATRAC

    ATRAC Advanced Lossless is a "scalable" lossless audio codec that records a lossy ATRAC3 or ATRAC3plus stream, and supplements it with a stream of correction information stored within the file itself that allows the original signal to be reproduced, if desired. A player/decoder can extract and use just the ATRAC3 or ATRAC3plus data, or it can ...

  6. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  7. Musepack - Wikipedia

    en.wikipedia.org/wiki/Musepack

    Musepack or MPC is an open source lossy audio codec, specifically optimized for transparent compression of stereo audio at bitrates of 160–180 (manual set allows bitrates up to 320) kbit/s. It was formerly known as MPEGplus, MPEG+ or MP+. Development of MPC was initiated in 1997 by Andree Buschmann and later assumed by Frank Klemm, and as of ...

  8. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    Yes. The Apple Lossless Audio Codec (ALAC, / əˈlæk /), also known as Apple Lossless, or Apple Lossless Encoder (ALE), is an audio coding format, and its reference audio codec implementation, developed by Apple Inc. for lossless data compression of digital music. After initially keeping it proprietary from its inception in 2004, in late 2011 ...

  9. MediaHuman Audio Converter - Wikipedia

    en.wikipedia.org/wiki/MediaHuman_Audio_Converter

    MediaHuman Audio Converter is able to accept many popular audio file formats, such as MP3, WMA and WAV. The software is also capable of importing files to iTunes (Music app on macOS Catalina and above [4]). [5] MediaHuman Audio Converter is designed to use multiple CPU cores when converting files in ‘batch mode’. [6]

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