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Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3]
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
3 faction mech war: WIN: Customizable Mech Units (Combots), with parts unique to all 3 factions. Maps set at orbit, surface and subterranean levels. 2000: Shogun: Total War [8] [21] Creative Assembly: Historical: Feudal Japan: WIN: First game in the Total War series. Features a turn-based strategic layer and a real-time tactical layer. 2000
Wiki: Upcoming and released titles @ r/RealTimeStrategy's Reddit forum (The specific Upcoming Games sub link there has 'yuge', regularly updated charts of upcoming RTS titles and RTS releases from 2018 to present year)
A horror/action/adventure game: War of the Lance: 1989: AppII, C64, DOS A fantasy role-playing video game based in the Dungeons & Dragons Dragonlance campaign setting War Wind: 1996: Win A real-time strategy video game War Wind II: Human Onslaught: 1997: Win A real-time strategy video game: Wargame Construction Set: 1986: Amiga, ATR, C64, DOS, ST
Strategic Command is a series of computer video games developed by Fury Software and Battlefront.com, and published by Excalibur Publishing. [1] Since the premiere of the first game in the series, Strategic Command: European Theater in 2002, eight further new titles and six expansion packs have been released, with the ninth game released in 2022, Strategic Command: American Civil War, being ...
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
Order of Battle: Pacific is a computer wargame video game developed by The Artistocrats and published by Slitherine Software for Windows on April 30, 2015. [1] The game became free-to-play and was renamed to Order of Battle: World War II on June 14, 2016. [2] The Pacific campaign became downloadable content (DLC) for World War II. [3]
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